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RobZee: Done, Fez
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Mullerdylan32: I was just wondering where do I get the mods for the v8 supercars series
SmellySkidmark: try FVR
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Mullerdylan32: i have gone on fvr and i can not find the mods
Bert: @Mullerdylan32 best to go on their forum introduce yourself,if you haven’t done so, and ask them. Great bunch of guys
Mullerdylan32: i have done that then nothing happened afterwards and also sonehow have lost acess to my acount so i cant go on the forum anymore
paps: Just a heads up to admin, I have a guy commenting on one my AL videos «check this» that is struggling to join the Aussie Legends and/or Xfactor forums and also having trouble downloading some of the legend cars.
paps: Youtube user name is LCD LSD.
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Mullerdylan32: thanks for all the help for me to find the v8 supercars mods
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Can't be fucked trying anymore.
It was fun while it lasted.
Many thanks to Nib and crew over the years.
See yas around hopefully one day...
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Sprint / Controls - V8 Factor Unleashed

  • kwik-kiwi
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7 years 11 months ago #1 by kwik-kiwi
kwik-kiwi created the topic: Sprint / Controls - V8 Factor Unleashed
Hi Guys

Can any one help with this... when you run unleashed (or any mod i suppose with tyre options) that allow either tyre...... is there anyway of telling who is on what tyre during the race or get the data from the server etc after the race...

Any help appreciated....

Thanks


Who said kiwis can't fly???

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7 years 11 months ago #2 by Johnsxr8
Johnsxr8 replied the topic: Re: Sprint / Controls - V8 Factor Unleashed
ATM we run an honesty policy but in the last 2 rounds of the V8's we had some great dual tyre races and you could tell when someone was on a different tyre and would be very noticable if someone tried to cheat by using sprints twice.

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7 years 11 months ago #3 by Bert
Bert replied the topic: Re: Sprint / Controls - V8 Factor Unleashed
Agreed there John!! We WILL know for sure the moment your opponent passes you for the second time. LOL




I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)

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7 years 11 months ago #4 by Nibiru
Nibiru replied the topic: Re: Sprint / Controls - V8 Factor Unleashed

kwik-kiwi wrote: Hi Guys

Can any one help with this... when you run unleashed (or any mod i suppose with tyre options) that allow either tyre...... is there anyway of telling who is on what tyre during the race or get the data from the server etc after the race...

Any help appreciated....

Thanks


As far as I know rFactor doesn't allow for visual or data changes during races between tyres unfortunately. Hopefully rf2 does!! The best way I could think was to check times (knowing what each trye can do) and to make a control tyre compulsory to start on.

Hope that helps

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7 years 11 months ago #5 by Bert
Bert replied the topic: Re: Sprint / Controls - V8 Factor Unleashed
@nib, it makes it far more interesting not knowing what your oponent is starting on than knowing. Plus having cars on different compounds at different stages of the race makes it more fun.




I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)

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7 years 11 months ago #6 by Johnsxr8
Johnsxr8 replied the topic: Re: Sprint / Controls - V8 Factor Unleashed
I agree with Nipzon the last 2 round of v8's were the driver got to choose what they started on and changed too was excellent, for example on Monday nite at Melbourne i started with a full tank (120L) and sprints and Nipzon and a few other started on controls in which nobody knew till the race started buy the time i had used my full tank on sprints i had over 1minute advantage on Nipzon and the others on controls, i then pitted for controls and a near full tank the guys on the sprints were making inroads on me and with a little over 5min to go Nipzon got past me on his sprints, i was just going to be happy with 2nd until the last 2 laps when i started to catch nipzon who had about an 8sec gap on me he then said he was low on fuel so he must have either stopped a lap too early or just didnt put the right amount of fuel in and on the last lap i got by him for 1st and relegated him to 2nd and his car just ran out of fuel on the home straight allowing him to cross the line in 2nd but the stratigies played out in the last 2 rounds was excellent and kept you on the edge of your seat for the whole 45 min.

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7 years 11 months ago #7 by kwik-kiwi
kwik-kiwi replied the topic: Re: Sprint / Controls - V8 Factor Unleashed
Thanks for your comments guys.... really appreciate it.... looks like the 2011 update for unleashed will have white side walls on the sprints, so that will help.... will have to watch replays though :dry:


Who said kiwis can't fly???

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7 years 11 months ago #8 by Bert
Bert replied the topic: Re: Sprint / Controls - V8 Factor Unleashed
You got it right there John. I pitted one lap early and because the second tank was full again the few litres did not carry over which got me in the end. Exciting race that was.




I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)

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7 years 11 months ago #9 by Nibiru
Nibiru replied the topic: Re: Sprint / Controls - V8 Factor Unleashed

nipzon wrote: @nib, it makes it far more interesting not knowing what your oponent is starting on than knowing. Plus having cars on different compounds at different stages of the race makes it more fun.


I agree nipzon......and by doing it there is a greater trust that drivers will do the right thing. The reason I chose to run the event the way I did was lack of time in having to check what tyres drivers where on, so that way made it quicker and easier for me to make judgments..

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7 years 11 months ago #10 by Bert
Bert replied the topic: Re: Sprint / Controls - V8 Factor Unleashed
I think we are up there with trust cause on the last race we had one someone going into the pits and only changed three tires to sprints and had to go back for a refit. LOL




I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)

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