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Dug: Wow made it back in ,:D
Dug: Where can i find the Champ details for the Porsche's gents
StanDaam: Heya Dug, up the top of this web-page, under the 'Liveracers/Results' tab, 'rf2 Analyzer' :P
Dug: Yes Stan , Be one with the analyser
StanDaam: I'm trying to get the Analyzer to go back in time and erase my drive thru penaly in race 2... :D
fez: anyone else getting dc'd when joining the server?
Obbzy: Yep fez. Get to the car select screen & there are no cars to select..
SmellySkidmark: Hmm, i just did a lap (after rf2 update}, I'll look into it
SmellySkidmark: Server updated
fez: thanks smelly, everything working as it should :)
SmellySkidmark: Yes for xmas Obbzy, you can get me this «check this»
fez: servers down?
RobZee: yeah looks like it. I will message Nib
SmellySkidmark: RF2 roadmap update «check this»
SmellySkidmark: Happy Birthday fez :D
Obbzy: Have a top birthday fez
RobZee: Have a great day Fez!
Obbzy: Server down again?
SmellySkidmark: Not fer meeeeee
SmellySkidmark: Ok Obbzy Rob said he wants this for xmas «check this»
Obbzy: If everyone is putting in their Santa order... «check this»
Obbzy: New Payware content from S397. The BMW M2 CS... «check this»
Obbzy: Rd7 of the Porsche Cup @ Hockenheim is on tonight. Qualifying from 8:30pm
Obbzy: Looks like the server & TS have gone M.I.A.... O.O
SmellySkidmark: Servers are all sorted
SmellySkidmark: server 1 has the last round of the CarreraCup @ Bathurst
SmellySkidmark: server 2 is a test server with the F1 Legends Racing @ Magnificent Park
SmellySkidmark: server 4 has the Aussie Legends on 3 tracks enjoy
SmellySkidmark: results are up for CarreraCup race @ Hockenheim «check this»
Obbzy: Is live racers not working or are the servers down again? (?)
fez: they look fine to me
SmellySkidmark: PM Obbzy
Obbzy: Replied SS.
BTW, Still can't see liveracers on the home page? Probably an issue at my end, as usual!!!
SmellySkidmark: Replied.
SmellySkidmark: As for liveraces I can see them, and get access from the tab at the top
Obbzy: I can't see them at work, but now I'm home they're there!

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1987 ford sierra cosworth rs500 (v1.02, Group A, Drift-spec & DTM 15/2/2015)

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4 years 11 months ago - 4 years 9 months ago #1 by paps
paps created the topic: 1987 ford sierra cosworth rs500 (v1.02, Group A, Drift-spec & DTM 15/2/2015)
1987 ford sierra cosworth rs500 (version 0.81 including Group-A released)

Merry Fuckin Christmas..

Been watching this mod evolve over the past couple of months, and as promised it's been released before Crissy.

www.mediafire.com/download/52m5aq9sgrpmb...orth_rs500_V0.81.zip



It has the update for the original RS500, plus the GRp-A and all NWRAPS skins.

Enjoy..
Last Edit: 4 years 9 months ago by paps.
The following user(s) said Thank You: Bert

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4 years 11 months ago - 4 years 11 months ago #2 by paps
paps replied the topic: 1987 ford sierra cosworth rs500 (version 0.81 including group a released)
:woohoo: ..
Last Edit: 4 years 11 months ago by paps.

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4 years 11 months ago #3 by paps
paps replied the topic: 1987 ford sierra cosworth rs500 (version 0.81 including group a released)
Did someone say Drift-spec Sierra RS500?......OOoohHH yeah baby! :woohoo:




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4 years 9 months ago - 4 years 9 months ago #4 by paps
paps replied the topic: 1987 ford sierra cosworth rs500 (version 0.81 including group a released)
v1.02 Update, Ford - Cosworth Sierra

www.racedepartment.com/downloads/1987-fo...ownload?version=8082


bobskype wrote: Finally I'm going to call this update version 1.02. Damage has been added to all versions, LOD's have been made up, blurred wheels, along with so many other changes. Also introduces the DTM version of the car with reduced horsepower and more weight.

Here's the Group A version's templates, thanks to NWRAP:

For those that are interested here is the templates that I have put together for the Group A version.

The templates are made up as the following parts

Cagebake = Roll cage colour
Bodycolor_inside = Interior bodycolour (floorpan)
Glass_Decals = Front & Rear window banner and window text
Bodybake2 = Car Body
sierratex2 = front light covers

On the following 2 textures (Glass_Decals & sierratex2) anything that you do not want to be see through needs to be
painted white on the alpha layer (Black is see through, white is not)

I have included the different colored rims & several tyre brands and also a default skin folder (0001)

www.mediafire.com/download/ccua9tp8wccdx...ra_GrpA_Templates.7z


:)
Last Edit: 4 years 9 months ago by paps.

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