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Nibiru: V8's at Hidden Valley tonight
Nibiru: Practice tonight @ Magnificent Park for Fridays enduro
SmellySkidmark: FVR Enduro Tonight 8:30
Gussy: Wont make enduro tonight. Have fun People!!
SmellySkidmark: PM Rob
RudzAUS777: Great race last night, thank you ! Well done Bert, Kelv and SS
Bert: Great racing thx guys. Love enduros:)
Bert: Loving the new enduro pack, don’t think simx knows what to do with the new ffb for the GTE’s and LMP2 cars. I had shit coming off all around me even messed up the steering usb convertor. The GT3 pack is awesome too. VR detail wow
SmellySkidmark: Aussie Legends tonight @ Toban
SmellySkidmark: Aussie Legends server now has @ Zanvoort ...
Bert: And Mugello please, seems like it is the only thing I can practice for.
SmellySkidmark: Server 1 now has V8s @ Townsville
SmellySkidmark: Server 3 has the FVRs @ Mugello
Bert: Thx SS
KELVIN4TOR: pm ss
SmellySkidmark: Back @ ya Kel
SmellySkidmark: RF2 June roadmap «check this»
SmellySkidmark: Aussie Legends tonight
Bert: Whaaaaat 20% chance of rain?
SmellySkidmark: what where?
Bert: Hahaha Putnam Park says 20%rain
Bert: All good, Nib has it covered with working wipers
Nibiru: :D
Nibiru: Marulan racetrack gets a face lift and name change «check this»
Bert: Glorious rain, rain drops collecting on the windows, working wipers and road reflection, well done Nib
Nibiru: Thanks Bert
Gussy: rain rain rain at Putnam
SmellySkidmark: Great vid Gussy
SmellySkidmark: Goodwood festival of speed live stream «check this»
Obbzy: Found a 'Game Booster' mode on my Anti virus. Went on the Enduro server and it seemed ok?
Might have to get on when there are a few about & test to see if the connection holds... :)
SmellySkidmark: Good, I hope it's fixed m8
SmellySkidmark: Monday night in the Aussie Legends would be an excellent test night Obbzy
Obbzy: Discoed again last night/ :(
SmellySkidmark: Aussie Legends tonight, wet tyres required
Nibiru: Bathurst to get 2nd layout to bring back the bikes «check this»

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XREasternCreekRF2

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4 years 4 weeks ago - 3 years 11 months ago #1 by R1CHO
R1CHO created the topic: XREasternCreekRF2
kwik job for now but stiil looks pretty good gotta fix a couple thing then I'll have sumthin for yas
www.mediafire.com/download/zjrnur2a2xgsgro/XREasternCreek.rfcmp







"SECOND PLACE IS THE FIRST LOSER"
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Last Edit: 3 years 11 months ago by R1CHO.
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4 years 3 weeks ago - 3 years 11 months ago #2 by R1CHO
R1CHO replied the topic: XREasternCreekRF2
nothing special atm but certainly driveable

"SECOND PLACE IS THE FIRST LOSER"
Last Edit: 3 years 11 months ago by R1CHO.
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4 years 3 weeks ago - 4 years 3 weeks ago #3 by SmellySkidmark
SmellySkidmark replied the topic: XREasternCreekRF2
Great job R1KO err R1CHO
I'm getting a steady 70fps, just the one layout atm & the plane seems to be stuck in the distance.
Looks gr8 m8 woof :drive:

SS

edit: after a few laps I've found there's a bump on the main straight (on the right side) at the 110 or 120 foot mark that unsettles the car



"Our Lady of Blessed Acceleration, don't fail me now."
Elwood Blues - The Blues Brothers
Last Edit: 4 years 3 weeks ago by SmellySkidmark.
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4 years 3 weeks ago #4 by R1CHO
R1CHO replied the topic: XREasternCreekRF2
theres some birds somewhere to but there probably still also lol

"SECOND PLACE IS THE FIRST LOSER"

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3 years 11 months ago #5 by R1CHO
R1CHO replied the topic: XREasternCreekRF2

"SECOND PLACE IS THE FIRST LOSER"
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3 years 11 months ago #6 by SmellySkidmark
SmellySkidmark replied the topic: XREasternCreekRF2
very nice upgrade dat one :)

SS



"Our Lady of Blessed Acceleration, don't fail me now."
Elwood Blues - The Blues Brothers

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3 years 11 months ago #7 by R1CHO
R1CHO replied the topic: XREasternCreekRF2
cheers mate I haven't had a chance to drive the others only loaded them and watched AI do laps to make sure the timing and lap counter worked

tip for nib if you didnt know already the sector gates for each layout have to be named different ie A_xsector1 B_xsector1 and referenced to in the scn for the meshfile but instance stays the same

"SECOND PLACE IS THE FIRST LOSER"
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3 years 11 months ago #8 by SmellySkidmark
SmellySkidmark replied the topic: XREasternCreekRF2
I've a had bit of a drive here now and I gotta say very nice job m8, and my framerates go over 100 at times.
The only things I'd say need to be done are the animations, and to put hats out for the layout that is being used.

SS



"Our Lady of Blessed Acceleration, don't fail me now."
Elwood Blues - The Blues Brothers

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3 years 11 months ago #9 by Nibiru
Nibiru replied the topic: XREasternCreekRF2

R1CHO wrote: tip for nib if you didnt know already the sector gates for each layout have to be named different ie A_xsector1 B_xsector1 and referenced to in the scn for the meshfile but instance stays the same


So the system has changed now? It should look like this?
Instance=A_xsector1
{
  Render=False 
  Change=False 
  MeshFile=xsector1.gmt CollTarget=True HATTarget=False ShadowReceiver=False
  Response=VEHICLE,TIMING
}

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3 years 11 months ago - 3 years 11 months ago #10 by R1CHO
R1CHO replied the topic: XREasternCreekRF2
no when there's multiple layouts even is you split the x sectors for each layout like rf1 into different mas's it still fines the first ones it comes across ie i think it thinks in alphabetical order even if the mas isn't referenced to at the top of the scn, in my case it was finding the amaroo xsectors all the time because i had the mas folder called A_XSEC


Instance=xsector1
{
Render=False
Change=False
MeshFile=A_xsector1.gmt CollTarget=True HATTarget=False ShadowReceiver=False
Response=VEHICLE,TIMING
}

this is what it looks like for the amaroo layout in the scn

Instance=xsector1
{
Render=False
Change=False
MeshFile=B_xsector1.gmt CollTarget=True HATTarget=False ShadowReceiver=False
Response=VEHICLE,TIMING
}

Brabham layout scn^^

Instance=xsector1
{
Render=False
Change=False
MeshFile=D_xsector1.gmt CollTarget=True HATTarget=False ShadowReceiver=False
Response=VEHICLE,TIMING
}



DRUITT SCN^^^^



Instance=xsector1
{
Render=False
Change=False
MeshFile=xsector1.gmt CollTarget=True HATTarget=False ShadowReceiver=False
Response=VEHICLE,TIMING
}


And the main layout^^

i left it normal for this one as they just need a different name to the others
it could be MeshFile=xfactor1.gmt as long as that is what the object is called



this wAy all the xsectors can go in the 1 mas folder without overwriting each other also

"SECOND PLACE IS THE FIRST LOSER"
Last Edit: 3 years 11 months ago by R1CHO.
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3 years 11 months ago #11 by Nibiru
Nibiru replied the topic: XREasternCreekRF2
Thanks mate, There must be a few ways it can be done.

I have 3 layouts in Dev using my usual way and they all load fine ATM. I have the XFiles in the track specific folders with the scn all named the same. I'll see what happens when I package them up and get them in game.

Thanks for the tip

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3 years 11 months ago #12 by R1CHO
R1CHO replied the topic: XREasternCreekRF2
yeah i reckon i've seen other ways too .. i think devmode works sorta like rf1 still in some ways,I may be wrong though.

"SECOND PLACE IS THE FIRST LOSER"

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