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flyfisho: portugal package not available
Nibiru: I think Portugal is the ISI steam version. Try subscribing to on steam
SmellySkidmark: he's in, was the car, v.95, gave him a link
flyfisho: Friday yeeeew. Burn some rubber :P :D
SmellySkidmark: yeeehaaarrrrrr long weekend. Burn some rubber javascript:kide.insertSmile(':D') javascript:kide.insertSmile(':D') javascript:kide.insertSmile(':)') javascript:kide.insertSmile(':P') javascript:kide.insertSmile(':D') javascript:kide.insertSmile(':D') javascript:kide.insertSmile(':D') javascript:kide.insertSmile(':|'):|
SmellySkidmark: lol
flyfisho: lol
flyfisho: pm Smelly
SmellySkidmark: back at ya
Obbzy: Aussie Legends World Tour... Round 4 TONIGHT at Portugal GP in the Camaro Z28... :)
SmellySkidmark: Rob, 2018 Kia Stinger 330Si (sports exhaust) 0-100km/h & engine sound «check this»
Obbzy: Mustang returns to ATCC... «check this»
SmellySkidmark: New Monitor anyone «check this»
Gussy: 3 please
Nibiru: RIP DARRELL EASTLAKE. «check this»
Nibiru: Watch at least the first 4 laps
SmellySkidmark: RF2 updated to build 1110
SmellySkidmark: «check this»
Nibiru: servers updated
Obbzy: Round 4 of the Lord of the RIMS Series is on TONIGHT @ Phillip Island. Race 1 in the V8 Utes, Races 2 & 3 in the FVR V8 Supercars
Darrell: Silly question how do we get new build?
KELVIN4TOR: It should update automatically, if not it can be updated in the game properties in steam
KELVIN4TOR: is there something wrong with the ts? i get an odd message saying server id changed, either by you or some other compromising entity
Darrell: have tried those options no new build in there, i am running DX 11 atm
KELVIN4TOR: If youve opted out of the beta programs, and set the game to automagically update you should be on the latest
Nibiru: TS is working for me. There's been no change to it since last monday.
tasracer: HI Guys was going to try and have a race tonight but when i join the server it says package unavailable
Darrell: Thanks KELVIN
SmellySkidmark: tas jump on TS
Nibiru: Can't make it tonight
Bert: Sorry could not make it guys, llllloooooooonnnngggg working hours
SmellySkidmark: Nib Msg on the server 4 u
Nibiru: Try now something weird just happened.
Gussy: servers down?
RobZee: Yes Gussy, as well as TS
SmellySkidmark: Everything is up and running again, smiley happy

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(WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.85

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1 month 1 week ago - 1 week 5 days ago #1 by Nibiru
Nibiru created the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.85
To start with a HUGE thanks to Darren Blythe for giving permission to convert his track.

Also a BIG thanks to SS for doing the AIW and CAMs

Virginia International Raceway (commonly known as "VIR") is a road course located in Alton, Virginia. VIR hosts amateur and professional automobile and motorcycle events, driving schools, club days, and private test rentals. It is most famous for hosting the IMSA Weathertech Sportscar Championship which takes place every August.

The track itself has been painstakingly modeled from scratch using several sources of technical data, countless photographs, hours of video footage and real world feedback from drivers and racers.

It contains seven layouts: Full, Full (with Oak tree), Grand West, North, South, Patriot & Patriot Reverse. All are fully functioning with AI. Each layout has it's own look and feel in accordance with real life. The 'Full' layout is 2016 race spec as you will see it in the Sportscar Championship/Oak Tree GP.


I started the conversion well over a year ago but got side tracked with the AL cars.
I have added all the rF2 features including the latest rain shaders to the road and kerbs. The tracks get more eye candy as you move closer to race. Also take the time to go exploring around the complex, the attenion to detail is fantastic.

I'm sure there are a few things I've missed so please report and bugs and issues you might find.

enjoy

NiB

First post update

v0.85
Added rubber presets for each track
Added more leaves to the Oak tree

www.mediafire.com/file/j8j5rj7ugzow90o/VIR_v0.85.rfcmp

v0.82
Fixed start lights tracks (Full, Full Oak, Grand and North)

v0.81
change log
Fixed AIW not re-fueling
Fixed crashing if to many AI
Fixed Tyres and guardrail collide issue T2



Last Edit: 1 week 5 days ago by Nibiru.
The following user(s) said Thank You: Bert, SmellySkidmark, Obbzy, paps

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1 month 1 week ago #2 by Bert
Bert replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
VR does not do your work any justice. In photos your work and attention to detail is amazing. :1st: :drinks:




I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)
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1 month 1 week ago #3 by SmellySkidmark
SmellySkidmark replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
Big thank you to all the werk you've put into this track Nib. I for one know how long it's taken to get it released, so congratulations.

@ Bert, you really need to get rid of that VR and get back to really good screen/s , well worth it for the picture quality.

SS



"Our Lady of Blessed Acceleration, don't fail me now."
Elwood Blues - The Blues Brothers
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1 month 1 week ago #4 by Bert
Bert replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
@ SmellySkidmark, I am with you there mate, really questioning and weighing up the reasons for using VR :( :hi:




I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)

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1 month 3 days ago #5 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
First post updated

v0.81
change log
Fixed AIW not re-fueling
Fixed crashing if to many AI
Fixed Tyres and guardrail collide issue T2
www.mediafire.com/file/7b9yip1q566kls5/VIR_v0.81.rfcmp
The following user(s) said Thank You: SmellySkidmark, Obbzy, paps

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1 month 2 days ago #6 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
First post update
The game only allows 6 stat lights and I was using 7

v0.82
Fixed start lights tracks (Full, Full Oak, Grand and North)

www.mediafire.com/file/t3icmzw1o60tvcz/VIR_v0.82.rfcmp
The following user(s) said Thank You: paps

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1 month 1 day ago #7 by Obbzy
Obbzy replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
Did you update the loading screen? On v0.81 it had v0.8...

OBBZY
"After the third flip, I lost control" - Don Roberts

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1 month 1 day ago #8 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
No I didn't some also have wrong amount of cars.
Plus I can only get 30 cars at Full, oak, grand and north. They should be 32

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1 month 21 hours ago #9 by SmellySkidmark
SmellySkidmark replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80
I just loaded it up, 31 + me = 30 cars, strange but true.
Anywho I could still add 2 more AI no problemo . Add more again and it generates more spots, no crash.

SS



"Our Lady of Blessed Acceleration, don't fail me now."
Elwood Blues - The Blues Brothers

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1 month 5 hours ago #10 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.80

SmellySkidmark wrote: I just loaded it up, 31 + me = 30 cars, strange but true.
Anywho I could still add 2 more AI no problemo . Add more again and it generates more spots, no crash.

SS

Yeah that's what happens with me. Try loading 31 AI but only 30 cars including me turn up.

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3 weeks 4 days ago #11 by paps
paps replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.82
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1 week 5 days ago - 1 week 5 days ago #12 by Nibiru
Nibiru replied the topic: (WIP) VIRGINA INTERNATIONAL RACEWAY (Darren Blythe's AC) conversion v0.85
First post updated

v0.85
Added rubber presets for each track
Added more leaves to the Oak tree

www.mediafire.com/file/j8j5rj7ugzow90o/VIR_v0.85.rfcmp
Last Edit: 1 week 5 days ago by Nibiru.
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