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fez: ss,rob, can either of you update the flat6 server to x3 tyres x3 fuel. thanks :)
RobZee: Done, Fez
SmellySkidmark: Server 2 now has the last race of the Radicals, track has been changed to SMP
SmellySkidmark: Radicals tonight @ Sydney Motorsports Park Qually 8:45
Mullerdylan32: I was just wondering where do I get the mods for the v8 supercars series
SmellySkidmark: try FVR
SmellySkidmark: Servers updated, i recommend you clear you CBash & Shaders before joining the server
Mullerdylan32: i have gone on fvr and i can not find the mods
Bert: @Mullerdylan32 best to go on their forum introduce yourself,if you haven’t done so, and ask them. Great bunch of guys
Mullerdylan32: i have done that then nothing happened afterwards and also sonehow have lost acess to my acount so i cant go on the forum anymore
paps: Just a heads up to admin, I have a guy commenting on one my AL videos «check this» that is struggling to join the Aussie Legends and/or Xfactor forums and also having trouble downloading some of the legend cars.
paps: Youtube user name is LCD LSD.
paps: He is trying to register using the name - 'n4rfzoink'
SmellySkidmark: Some Powercruise highlights... «check this»
Mullerdylan32: thanks for all the help for me to find the v8 supercars mods
Obbzy: Another night of connection losts!!!
Can't be fucked trying anymore.
It was fun while it lasted.
Many thanks to Nib and crew over the years.
See yas around hopefully one day...
RobZee: Sad to hear, Obbzy. I hope you can get it sorted out eventually. Don't be a stranger... join us on TS sometime!
SmellySkidmark: Servers updated
SmellySkidmark: normal services will resume shortly
SmellySkidmark: fez jump onto outlaws TS
SmellySkidmark: Outlaws are hosting the race tonight in the Flat6 @ Rouen. Big thankyou Outlaws
fez: i had a crack of loading the server up, im getting a 'data transfer timout'. not sure how to fix it
RobZee: Put the Flat 6's on server 2. All good now.
Darrell: HI Guys i cant seem to find a track link for flat6 tonight.
fez: is the track not downloading from the server? i think its the steam version
Darrell: i getting package to available, i download all the flat6 mods i could see on workshop but still getting same message.
Darrell: package not available
fez: should only need flat 6 v5.0
fez: im having trouble getting in to the server, is it just on my end?
ozziecoops: any v8 league running here ? looking to join.
Nibiru: Not atm...we cant find a decent enough v8 mod to get drivers to race.
Prophet: Hi Gents just dropping in to say Gday. I only have one night a week in the racing seat { its A wife thing } after a eleven months off. Ability { Murray } is averring in Albany today so we are catching up for tea. Obbzy sorry to hear about internet. Well I better head off and get back to work. Haven't forgotten you guys. Cheers
Nibiru: Hey Propget....great to hear from you
RobZee: Tuesday night racing @ Xfactor- Round 1 of the GT-R 500's @ Mid Ohio. 8.30pm Quali. All welcome. «check this»
v8bloke: Yo MOFO's wassup
Nibiru: hey Bloke

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server address = xfactorracing.ddns.net

PW = FUN (IN CAPS)

Mallala AC conversion

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10 months 3 weeks ago - 10 months 1 week ago #1 by Nibiru
Nibiru created the topic: Mallala AC conversion
Thanks to Flashcrow for allowing me to convert his AC track.

A BIG thanks to SS for making the AIW and CAM files

v0.98 is ready for testing. It is now on STEAM.

Please leave any feedback below

steamcommunity.com/sharedfiles/filedetails/?id=1433873249

www.mediafire.com/file/1c79997dqsfwv9q/Mallala_v098.rfcmp

v0.98 change log
Adjusted nightlighting
Made start/finish signs and textures
Remade advert sign textures
Changed skid mark texture
Adjusted some textures








Last Edit: 10 months 1 week ago by Nibiru.
The following user(s) said Thank You: SmellySkidmark, Obbzy, paps

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10 months 2 weeks ago #2 by Nibiru
Nibiru replied the topic: Mallala AC conversion
The start finish sign on this track is a 2d object so I made a new sign and played with a new program called MudBox (made by the same people as 3ds max)
With the correct UV mapping made in 3dsmax when you put the object in mudbox you can paint straight on the object and get new texture layers to add to your template.

Here are 2 shots first is the object from 3ds max with an Ambient Occlusion map made.
the 2nd is after I painted it in mudbox.

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The following user(s) said Thank You: SmellySkidmark, Obbzy

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10 months 1 week ago #3 by Nibiru
Nibiru replied the topic: Mallala AC conversion
First post updated

v0.98 change log
Adjusted nightlighting
Made start/finish signs and textures
Remade advert sign textures
Changed skid mark texture
Adjusted some textures






The following user(s) said Thank You: Bert, SmellySkidmark

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