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FalconEL: chubbypraise35, i would like to subscribe to this product and/or service.
SmellySkidmark: Be wary of the side effects CD, just sayin
Somatosis: I'm out again tonight, have patients here, need patience!
Goanna: FDG Raceday, Final round, WTCC's at Portland Sprint, Qually at 8:30pm AEST
Goanna: FDG-Stitch memorial Raceday, Qually at 7:30pm AEST
SmellySkidmark: Final round of Series 2 tonight
RobZee: Congratulations to SPUTNIK, CHRIS D. and RICKPACK on their podiums in Series 3 of the GT3 Championship. «check this»
FalconEL: Thanks Rob, Smelly and xFactor for a great series. Absolute highlight of my week racing with you all on Tuesday nights. Congrats to Sputnik and Rickpack for their podiums and everyone that competed throughout, the quality of driving is top notch and the reason that I enjoy it so much. Cheers.
Sputnik_inc: 1st of all BIG thanks to the Smelly and Rob for putting together a great series, great selection of tracks and the time you guys put into it for us, we all much appreciated it guys. and not to mention throwing in a wet race to throw in a shit storm.
Thanks to the rest of the boys for some serious great racing, all the way to the back of the grid. Been racing with a lot of you's for about 5 years now and have learnt so much and have had heaps of fun with the banter.
Congrates to Chris and Ricky on 2nd and 3rd, thx Chris and Shifty for pushing me.
CONGRATS Shifty on becoming a Dad.
Goanna: FDG Raceday, BMW M4 Class 1 @ Monza, Qually at 8:30pm AEST
OR~ShiftyLynel: Thanks Smelly and Rob for putting together an awesome championship. The quality of racing and chat was unreal. Congrats to the podium, and to all that competed for making the championship what it was. Shifty junior can’t quite reach the pedals yet, but I’ll be sure to get him into the sim as soon as he can. I hope to be able make the odd race next season, but will see how I go.
Mike: Hi guys, Can any of you wizards point me to a detailed tutorial of how to iinstall a skin to rFactor2, I've googled and carried on for hours , but can't find anything that actually tells you in detail of how to do it properly in the "new" UI ???
RobZee: Congratulations Shifty! Get ready to have a co-driver sitting on your knee real soo. :P
SmellySkidmark: Mike if you message OR Dug he'll sort ya skins
SmellySkidmark: Yes congrats Shifty, the sleepless nights will go... in a long while
chrispayne: HI Mike,
chrispayne: Chris Payne here. I am up for helping you with a skin. Let me know. I made skins for plenty of guys in the league I was running, and more recently for the SlowMotion Group (F3 , GP3, MetalmoroMR1 , ETCC 2003, BMW E90 VTCC.)
chrispayne: BTW all, I plan to be back for this season!
RobZee: A NEW championship in the GT3's starts tonight (Tuesday)
Mike: Hi Chris, thanks for your offer to help. I also pm'ed Dug, i'll talk to you on race night whenever you're on.
Goanna: FDG Raceday, FVR V8’s at Sandown, Qually at 8:30pm AEDT
Nibiru: RIP RAWPRAWN
Nibiru: I have just been informed the Rawprawn (Sean Warlters) lost his battle with cancer on the 6th October 2021.
Bert: RIP Rawprawn
RobZee: Very sad. RIP Prawn
Frank: First of all thanks for having me and makng me feel welcome, due to other commitments on Tuesday I will not be able to attend races. Hopefully I will catch up with you on track through out the week if thats ok.
Nibiru: that’s a link for rawprawns funeral. It’s online and starts in 10min at 5pm
gman007: Hey guys long time no speak, to those who still remember me, I came on to give my condolences to Sean aka Raw Prawn. RIP Mate
gman007: I have an old racing video i want to post as well in the forums. hope to see you guys online soon for a race
Goanna: FDG Raceday, BMW M4’s at Patras GP, Qually at 8:30pm AEDT
Obbzy: Hey all, just popping in to say "Hi".
Enjoying day 2 of a 3 day lockdown..
Don't think I ever raced with Rawprawn, but it is
sad when a former member passes away. RIP.
Obbzy: Just checked that video of Rf1 that gman007 posted.
Rawprawn is using one of my skins! lol
The Bill Patterson one...
Dicko888: RIP Rawprawn.
Dicko888: I remember the handle even if I can't place any specific races. Glad you got to enjoy some racing with us. DVD was heartfelt especially the choice of music. Cheers.
gman007: Hey Obbzy didn't realise was your skin that's cool :-) Im sure you might have crossed paths with him

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Xfactor Outlaw Series

  • Johnsxr8
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11 years 6 months ago - 11 years 6 months ago #1 by Johnsxr8
Johnsxr8 created the topic: Xfactor Outlaw Series


Hi Guys
We are looking to start up a series with the mod Boz Sprints, we will do a couple of fun nights just to get used to the cars and race format before starting up a 6 round championship, i believe that once people get used to this mod that there will be some action packed racing with plenty of overtaking on Dirt Ovals. The format i propose to run is 10 minute practice session, then private qualifying with one warmup lap then 2 flying laps with the top 10 in qualifying scoring points with top Qualifyier getting 10 points and 10th getting one point (thus giving them a better chance of qualifying directly to the A-main later in the night). From Qualifying we go to the heat races which will be 10 laps in duration and say if we have 20 drivers on the night the heats will be split in groups of two 10 car fields with the fastest drivers starting from the rear of the first round of heats then there finishing position from the first heat will be where you start your second heat.If there are 10 cars per heat the driver who wins will get 10 points and last will get 1 point. After the heats are over all points from the heat races and qualifying will be added together to find who has the highest point score through to the lowest. Example: Driver 1 qualifies 2nd then gets a forth in heat 1 then first in heat 2 he would have 25 points towards the A-main, but driver 2 didnt make the top ten in qualifying but got a win in the first heat then second in the 2nd heat he would have 19 points, if there are any ties on points after the heats it will come down to who had the better Qualifying position. Once points are calculated the top 12 automatically qualify for the 18 car A-main but before the A main the top 6 drivers have a pole shootout to determine the top 6 starting positions in the A-main. After the Pole shootout the remaining cars that didn't qualify in the top 12 will then run a 15 lap B-main with the top 6 finishers transferring into the last 6 positions of the 40 lap A-main. Where you finish in the A and B mains is the points that you will recieve towards the championship. Here is a link to the main page where the mod can be downloaded from www.bozracing.com
Any questions guys ask me and i will be more than happy to help you out.

Cheers John.
Last Edit: 11 years 6 months ago by .
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11 years 6 months ago - 11 years 6 months ago #2 by Nibiru
Nibiru replied the topic: Re:Xfactor Outlaw Series
Sound great John......I have had a run in these and this will be a heap of fun with some close racing. Can't wait to start this!!!



We will post up more info in the coming days about when we'll have our first run with the Sprints
Last Edit: 11 years 6 months ago by Nibiru.
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11 years 6 months ago #3 by PORKY_
PORKY_ replied the topic: Re:Xfactor Outlaw Series
sounds good
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11 years 6 months ago - 11 years 6 months ago #4 by LordOfTheRims
LordOfTheRims replied the topic: Re:Xfactor Outlaw Series
I got the mod, about to try it out on the SBS Track-packs I have.

There are 2 packs sized 490Mb and 419Mb. I can upload them toFreeDrive.com if you like. Here's a list:-

Bristol
Joesville
Pendergrass
Red Ball
Buffalo Back Park
Gas City
Belle Vue
Cleveland
Dawson
Blookington
Cowtown
DRRaceway
Grove City
I30 Speedway
Scotia Speedworld
Ipswich
Sexbierum
HAR - Folder with 15 tracks
CRO - 8 more
Hated One - 7 more
KDSR - 6 more

I also have some I could put into a track-pack:-

Toowoomba
Brisbane
Birdsville
Last Edit: 11 years 6 months ago by LordOfTheRims.
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11 years 6 months ago #5 by Nibiru
Nibiru replied the topic: Re:Xfactor Outlaw Series
Thanks Rims
We'll see what tracks John recommends and go from there. There is a track pack at bozracing that I downloaded. You can get it HERE
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  • Johnsxr8
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11 years 6 months ago #6 by Johnsxr8
Johnsxr8 replied the topic: Re:Xfactor Outlaw Series
Yeah we will use the tracks that can be downloaded from the same boz site there are lots to choose from and they also have a track pack with most of there tracks on it, i know the cars handle properly on the boz tracks, i have tried some non boz tracks (Brisbane, Toowoomba and Parramatta) and found the cars a lot harder to drive as they werent getting the same grip level. I havent tried the SBS tracks so i am unsure on them. I will download a SBS track and compare it though.
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11 years 6 months ago #7 by Nibiru
Nibiru replied the topic: Re:Xfactor Outlaw Series
I found I needed realfeel to have FFB GET IT HERE
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11 years 6 months ago #8 by PORKY_
PORKY_ replied the topic: Re:Xfactor Outlaw Series
it should be good with a large field.
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11 years 6 months ago #9 by Johnsxr8
Johnsxr8 replied the topic: Re:Xfactor Outlaw Series
PORKY_ wrote:

it should be good with a large field.


Yes a large number of cars make this mod awesome
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11 years 6 months ago #10 by
replied the topic: Re:Xfactor Outlaw Series
Its hard to imagine a large field, especially on the smaller tracks.
Gunna be a heap of fun though.
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11 years 6 months ago #11 by Johnsxr8
Johnsxr8 replied the topic: Re:Xfactor Outlaw Series
18 cars is the max for an A main
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11 years 6 months ago - 11 years 6 months ago #12 by LordOfTheRims
LordOfTheRims replied the topic: Re:Xfactor Outlaw Series
Nibiru wrote:

I found I needed realfeel to have FFB GET IT HERE

This info from the v.81 "read me" is useful:-

Real Feel


MaxForceAtSteeringRack

This is the force on the steering rack that corresponds to full force at the wheel and will need to be set for each car driven, the default of 1500 may be much too low or too high for a lot of cars. Use the Console view to see the forces generated at the steering arm to help with tweaking this value.

SteeringDamper

This is the max change in force sent to the wheel each frame. By default this is set the same as SteerForceInputMax, which effectively disables any damping. Lowering this number will smooth any spikes larger than the value, the smaller the number the more damping. NOTE: Change in v0.81 - changed back to 2500.

FFBMixerRealFeelPercent

This allows a mix of between 0% and 100% RealFeel. Setting this to 0 will disable RealFeel for the selected car, defaulting to standard FFB.

RealFeel HotKeys

Hold Right Control and...
Numpad 7, 8, 9 - MaxForceAtSteeringRack decrease 100N, Reverse, increase 100N
Numpad 4, 5, 6 - SteeringDamper decrease (100 steps), Reset to Max (no damping), increase (100 steps)
Numpad 1, 2, 3 - RealFeelMix -10%, Toggle RealFeel On/Off, RealFeelMix +10%

Hold Left Control and...
Numpad 7, 8, 9 - MaxForceAtSteeringRack decrease 1000N, Reset Min/Max, increase 1000N
Numpad 4, 5, 6 - SteeringDamper decrease (10 steps), Reset to Min (max damping = no FFB), increase (10 steps)

These HotKeys only work when in RealTime mode, i.e. out on track.
Last Edit: 11 years 6 months ago by LordOfTheRims.
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11 years 6 months ago #13 by Nibiru
Nibiru replied the topic: Re:Xfactor Outlaw Series
Great thanks Rims
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11 years 6 months ago #14 by PORKY_
PORKY_ replied the topic: Re:Xfactor Outlaw Series
so is there a reason y these vehicles want to pull to the left all the time or is there something that i need to fix somewhere?
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11 years 6 months ago #15 by Nibiru
Nibiru replied the topic: Re:Xfactor Outlaw Series
Yeah they pull to the left to help you turn left. :blink: The cars have smaller tyres on the left side :side: :kiss: :S
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