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Your own Team in rFactor
- Bert
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11 years 9 months ago #1
by Bert
I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)
Bert created the topic: Your own Team in rFactor
Hey Guys,
Which files do we change to create your own team name in rFactor and for the skin pack to be released?
Which files do we change to create your own team name in rFactor and for the skin pack to be released?
I would have probably stolen cars - it would have given me the same adrenaline rush as racing.
(Valentino Rossi)
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- mickspix
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11 years 9 months ago #2
by mickspix
mickspix replied the topic: Re: Your own Team in rFactor
if im getting this correctly , just change your PLR file name in user data and that will keep all your settings,,,,DO NOT CHANGE YOUR NAME INGAME PROFILE OR YOU WILL NEED TO RESET SETTINGS
nipzon wrote: Hey Guys,
Which files do we change to create your own team name in rFactor and for the skin pack to be released?
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- Nibiru
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11 years 9 months ago #3
by Nibiru
Nibiru replied the topic: Re: Your own Team in rFactor
You need to create a team folder and name all the files with the name of the skin.
So... if you'd like to add your skin to a mod so it functions in-game all you need to do is create a new folder in Vehicles\ModName\ which contains your dds file and a veh file. Copy a .veh file from another car in the mod into your new car/team folder and open it in Notepad:
So... if you'd like to add your skin to a mod so it functions in-game all you need to do is create a new folder in Vehicles\ModName\ which contains your dds file and a veh file. Copy a .veh file from another car in the mod into your new car/team folder and open it in Notepad:
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